Industrial - Honours
The SōZō Play system is a flexible, open-ended modular system that allows for parents/caregivers to cooperate in building play structures, customise them using everyday items from around the home and play with their creations either in their home or outdoors.
The SōZō Play system is a flexible, open-ended modular system that allows for parents/caregivers to cooperate in building play structures, customise them using everyday items from around the home and play with their creations either in their home or outdoors.
The SōZō Play system is made up of various size blocks that can be joined using pins, straps and accessories such as wheels, hoses and handles. When combined, these parts can be made to build anything from climbing blocks, a ride-on car, a balance board, a toy house, or a climbing tower. These items can be further customised using the unique SōZō pin and nut system to connect cardboard boxes or other common household items.
The system is designed with a level of complexity that requires parental assistance during the build/construction phase but allows for a child to continue to play with the item once built.
I wanted to create a product that encourages play for preschool children, whilst providing them with key developmental opportunities such as constructive play, role-play and practice play.
Benjamin Hermann, 2021
This product set out to answer the question “How can toys be designed in order to facilitate meaningful interactions between parents/caregivers and their children?”
The SōZō Play system is a flexible modular system that allows for parents/caregivers to cooperate in building different play structures, modify them using everyday items from around the home and play with their creations either in their home or outside/doors.
The system is built at a degree of complexity that necessitates parental assistance during the build/construction phase but allows children to play with the object once it has been completed.
It incorporates many elements related to early childhood development including STEAM, problem-solving skills, trial and error, emotional development, object manipulation through guided interactions, role and make believe-play, and pretend play to aid in the development of creativity and abstract thinking.
It is made from materials that can be easily recycled and encourage children to upcycle items that would usually be thrown away. It is not limited by the components that are included with the product and the possibilities for customisation are unlimited.
Ben can't help but ask questions and have always wanted to know how things work. If there is a better way that a product or system can be implemented, Ben wants to find it. Having come from a technical background, he has high skills for problem-solving and finding solutions under pressure and with limited resources. Ben can bring a team together and encourage everyone in the team to produce the best possible result.